Project Overview
Game is an essential part of human existence both old and young. purposes. According to Cambridge English, games are essential for healthy development in early childhood and beyond. They allow children to practice what they know and don't know, experiment through trial and error, find solutions to problems, work out the best strategies, and build new confidence and skills'. Games teach us the importance of discipline and accepting failures. Make us independent and boost our confidence.
However, online gaming industry is not an exception in all above mentioned importance of game because everything is being moving online, thus ushering us to unending globalization in 21st century. According to Statistica Market Forecast, Revenue in the Online Games market is projected to reach US$26.14bn in 2023. Revenue is expected to show an annual growth rate (CAGR 2023-2027) of 5.64%, resulting in a projected market volume of US$32.56bn by 2027. In the Online Games market, the number of users is expected to amount to 1.2bn users by 2027. These and many more is what Quizzical a trivial game has come to join and accomplish to help our lifes more relaxing and greats towards academic puzzles. It is highly addictive and makes you want to come back for more. For more information about quizzical kindly see the repo, Quizzical on Github.
I am planning of doing something big with this project in the future to sustain and further institutionalized Igbo heritage on the internet via quizzical puzzle. I am still setting plans for that (Python will definitely be part of it. :D). I believe it will be a game changer.